Updated: 25/04/2024 142 KB

Please find below progression of skills documents for the individual strands of Design Technology

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Updated: 25/04/2024 121 KB
Updated: 25/04/2024 130 KB
Updated: 25/04/2024 121 KB
Updated: 25/04/2024 122 KB


At St William's School we intend to build a Design Technology curriculum which develops learning and results in the acquisition of knowledge and skills. Children will know more, remember more and understand more.

Our goal is that all children should achieve the highest standards possible in Design and Technology and benefit from a broad, rich and personalised curriculum. Overall, we strive to provide enjoyable, practical and enriching learning opportunities to all children .

  • For children to receive  inspiring, rigorous and practical lessons.
  • To encourage children to become creative problem solvers and thinkers, and to persevere when faced with challenges.
  • To give children the opportunity to develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
  • Designs to be relevant and linked to cross curriculum topics.
  • Children to show creativity and imagination in their designs.
  • To encourage children to learn to take risks, becoming resourceful and capable citizens.
  • As the children progress through school they will develop a deeper understanding of the history of Design &Technology, exploring the impact it has on the contemporary life and that of different times and cultures.


At St William's Design and Technology is  linked to our bespoke curriculum.  Lessons are taught through a range of engaging, practical sessions which include the processes of design, make, evaluate and research.

Skills are taught to link where possible to learning in other subjects in St William's curriculum.

  • Design: to design functional and attractive products to appeal not only to themselves, but also to others.
  • Make: to select and use a range of tools and materials.
  • Evaluate: to evaluate their own designs against the design criteria and to evaluate existing products.
  • Technical Knowledge: to build structures, exploring how they can be made stronger, stiffer and more stable and explore and use mechanisms [for example, levers, sliders, wheels and axles], in their products.
  • Cooking and nutrition: to understand where food comes from and the basic principles of a healthy and varied diet. To design and prepare dishes based on this knowledge.

It is intended  that work in  Key Stage2 will build on, and develop the skills learned in Key Stage 1.

  • Children will develop and extend their technical knowledge: to apply their understanding of how to strengthen, stiffen and reinforce more complex structures, understand and use mechanical systems in their products, understand and use electrical systems in their products and apply their understanding of computing to program, monitor and control their products.
  • Children will learn about cooking and nutrition: to have an understanding of the seasonal nature of foods, and where and how it is produced. To understand what it means to have a healthy diet. To cook and prepare a range of predominantly savoury foods using a range of techniques.
  • The subject leader will provide staff with DT curriculum linked to our bespoke curriculum, with cross curricular links where possible.

Impact and Cultural Capital Statement

Cultural capital is the accumulation of knowledge, skills  and experiences that pupils can draw upon which demonstrates their cultural awareness and competence. It helps them achieve goals and become successful. The Design & Technology curriculum at St Williams contributes to this through:

  • Children having clear enjoyment and confidence in design and technology that they then apply to other areas of the curriculum.
  • Children will ultimately know more, remember more and understand more about Design Technology, demonstrating this knowledge when using tools or skills in other areas of the curriculum and in opportunities out of school.
  • Working with the wider community, tending and growing crops. (community garden).
  • Visits and hands on experience which inspire children in the arena of DT.
  • Showcasing and sharing children's work in displays and school assemblies.